![]() ![]() Concept scenarios for alternate endings that were discarded included: However, he also agreed that the game hinted at alternate endings that could have been used, and that a more hard science-based ending had been considered. The controversial aspects about the endings, such as Destroy ignoring the AI problem the Reapers aimed to prevent, Control rewarding the Reapers, and Synthesis violating the galaxy's bodily autonomy, were intentional in order to not make any of the choices perfectly moral or "right" for everyone. ![]() As the Normandy is hit by the wave of energy, it crashes on a remote planet.Ĭhris Hepler, one of the game's writers and the project's de facto "loremaster", explained in a 2021 interview that the final ending decision was both easier and had "much more project momentum", and that it was embraced by the project leads almost immediately, including its use of "space magic". Merge all organic and synthetic life via synthesis, resulting in both life forms achieving a perfect understanding.īy making any of the above choices, Shepard activates the Crucible, which emits a wave of energy that spreads throughout the galaxy via the mass relays, damaging them in the process.Control the Reapers by copying Shepard's influence into a new artificial intelligence, creating a galactic peacekeeping force.Destroy the Reapers and all other synthetic life, including allies such as EDI and the geth.Having conceded defeat to Shepard, it presents up to three options for activating the Crucible, which will break the Reapers' galactic cycle of extinction: The AI explains the Reapers' true motives - the repeated culling prevents organic life from inevitably being rendered extinct by their own less-advanced artificially intelligent creations. ![]() They encounter the Star Child, the Reaper gestalt intelligence as manifested by the Catalyst in the form of a child. Shepard then attempts to fire the Crucible, only to be transported to the Citadel's pinnacle. Once there, Shepard engages in a dialog-based final showdown with the Illusive Man, the leader of Cerberus, which inevitably leads to the latter's death. This follows a long and grueling battle in London where Shepard is gravely wounded by Harbinger, the leader of the Reapers. To stop them, Shepard must form an alliance between all of Mass Effect 's alien races to build the Crucible, a megastructure built from blueprints designed by the civilizations from previous cycles, including the Protheans, which can theoretically destroy the Reapers.Īs Shepard, players dispatch a final "Marauder" enemy, entering a Reaper teleportation beam on Earth to reach the Citadel and begin the game's ending sequence. By the events of Mass Effect 3, the Reapers have arrived in the galaxy and begin harvesting entire worlds. In the original Mass Effect trilogy, players assume the role of Commander Shepard, a customizable avatar who leads allies from across the Milky Way galaxy in a struggle against a collective of powerful synthetic lifeforms called the Reapers, who harvest the galaxy of sentient spacefaring life every 50,000 years. The initial announcement of the development of add-on content to amend the ending as well as the subsequent release of Extended Cut sparked debates over the treatment of video games as art and whether BioWare should have to alter their vision of the work in response to external pressure, regardless of its quality. On June 26, 2012, developers released an Extended Cut as downloadable content (DLC) intended to clarify the endings and remedy fan concerns. ![]() Criticisms included the ending rendering character choices inconsequential, a general lack of closure, plot holes, and narrative inconsistency. Upon its release Mafor the PlayStation 3, Xbox 360, and Microsoft Windows, Mass Effect 3 generated controversy when its ending was poorly received by players who felt that it did not meet their expectations. Mass Effect 3 is an action role-playing video game and the third installment of the Mass Effect video game series, developed by BioWare and published by Electronic Arts (EA). An example of fan criticism directed at the perceived futility of choice between the original endings of Mass Effect 3. ![]()
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